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Online Customer Experience - The Lowdown

July 2009 - Posts

Train Travel - An Out Of Tune Theatrical Production

by Christopher Johns, Jul 27 2009, 10:34 PM

It being the summer hols my family have decamped to less urban climes with the car, whilst I continue to run the gauntlet of the Kings Road on my bike.

At the weekend I took the train to Yorkshire to be reunited with them.  I tried to buy my ticket at the website on Tuesday evening last; 'ah ha' , I thought, a nice slick website with all the prices and options clearly shown. I chose the train I wanted at a welcoming cheap price but was stopped from the purchasing it because there were no seats available.

This is a web issue that I find regularly and it's not only frustrating, it's downright misleading as they're saying that it's for sale and if that's the case then I want to buy it. Online clothes stores do this regularly as well, showing me items of clothing that I can buy, only when I try to select any size they are all mysteriously 'sold out' - like the maitre'd at an empty restaurant telling the unexpected man in the bad suit that 'no sir we have no tables free this week'.

Eventually I purchased a ticket, I went for a first class option as it was only £4 more than the standard fare (though their dynamic pricing strategy is neither here nor there as far as this tale is concerned) and looked forward to traveling in the comfort of the executive class. I am proud to say that I am a big fan of trains and I have had the great pleasure of traveling on some of the greatest train journeys around the world. When Joseph Pine says that 'Work is Theatre and Every Business A Stage' he really hits the nail on the head as far as the train is concerned.

When the conductor makes his rounds there always seems to be someone near me who has a problem; losing part of their ticket, just having the email confirmation or not having the correct ticket. Always, after pleading and sometimes tearful negotiation the customer is forced to buy a new ticket at the full price. On this occasion a young lady had used the website incorrectly and had purchased 2 young people's tickets and her companion was not with her. Thus she had 2 useless tickets. The conductor listened patiently to her story and explained that he knew the website had a problem and that it had happened before. He then professionally charged her the price for a new full price ticket.

Shortly after all our white paper table covers were removed and replaced with blue ones; with a cup covering each corner. The old ones crumpled and thrown into a bag of rubbish. An attendant soon followed with a rubbish bag and filled it with copies of the Evening Standard that she had previously distributed. When I asked if there was a policy for re-cycling she said there were plans to bring in a special trolley to undertake that task.

Whilst the staff were not to blame for these events they are symptomatic of an organisation that is out of alignment with it's values. Why isn't there a mechanism for telling the web people that there is a problem with the logic of the site so avoiding customer angst? Why doesn't the business build on it's environmentally sound basis to deliver a customer experience that they could be a positive re-enforcement of their values?

If their business is a theatre, it would be like a performance of the Krankies at the Albert Hall, beautiful but bloody annoying.

 

Complexity Is Good, The World Is A Complex Place, Embrace It.

by Christopher Johns, Jul 03 2009, 01:34 PM

We were fortunate enough to attend the sell-out ‘UX London’ conference at The Cumberland Hotel, Marble Arch this year. It was the first conference if its type here in London aimed at user experience practitioners and there were some big names in attendance – both lecturing and running half-day workshops. The conference ran over three information-filled days. Day One was lecture day, with inspirational talks from the likes of Peter Merholz, Luke Wroblewski, Dan Saffer, Jared Spool, Jeffrey Veen and most excitingly Don ‘The Don’ Norman.

 

Days Two and Three went into much greater detail, with interactive workshops covering all aspects of user experience practice; from sketching lessons to learning how organisations can make better decisions through design. In fact there were too many fantastic workshops to get around all of them and there were no “fillers”.

 

One of the highlights for me however was hearing Don Norman speak on Day One. The author of seminal books such as The Design of Everyday Things, Things That Make us Smart and more recently The Design of Future Things, Don is well known to all user experience architects and designers alike. The fact that his comments were Twittered with the hashtag ‘#TheDon’ just goes to show the affection and regard in which he is held. Often the contrarian (“When everyone is asking for something, I tend to take the opposite approach”), Norman has recently caused minor storms by arguing that simplicity is highly overrated and that complexity is good thing. At first this approach feels wrong: as usability people, we are often in the habit of trying to make online experiences as simple as possible. Surely complexity can only harm the experience and put customers off?

 

Norman offers a familiar example of simplicity: the Google search homepage - often quoted as the epitome of the simple. Without a doubt, Google is by far and away the most popular search engine. And yet Yahoo! have the most popular homepage and it’s packed with information. Yahoo! is optimised for exploration, with Google it takes a little more work. You might argue that these two homepages are different products but the sheer popularity of Yahoo! goes some way to show that complex pages are popular.

 

Another example: the iPhone is often touted as simple and consumer-friendly. And yet with a new software update, Apple has added 100 extra new features. How is this level of complexity compatible with the idea of a simple product? One might argue it’s because users have learnt how to use the device and are now demanding more advanced tools (like Copy and Paste).

 

There appears to be a fundamental conflict here: when asked, people will demand simplicity (“Why is it so hard to use?”, “Why can’t products be simpler?”) but when you watch these same people comparing products side-by-side, it is the number of features that sell a product. People want more features even when they realise this must complicate the product. People believe that as you add features you add capability, thereby making more feature-laden products more desirable. However, as user experience professionals, we believe adding more features decreases usability. Both positions, Norman argues, are wrong. “We must distinguish complexity from confusion, perplexity, and unintelligibility. The goal is complexity with order, lucidity and understandability.”

 

People prefer complex things. If it’s too simple, it gets boring. Once a user gains experience with a product, the user moves into a new role; that of the Intermediate and suddenly their perception of what is complex changes. An aside. Roughly speaking, there are three classes of user: the Beginner, the Intermediate and the Expert. If we plot the number of people against perceived skill level, like most population distributions we get the classic statistical bell curve, with most users situated in the middle of the curve at ‘Intermediate’.

 

It stands to reason therefore, that these are the users we should spend the most amount of time designing for. And yet it’s often the Beginners and the Experts who get the most attention. The Product Manager demands the Beginner must be able to hit the ground running and yet the engineer or developer, if left to their own devices, designs for their own skill-level – that of the Expert.

 

So how does Norman suggest we solve the complexity problem? Unsurprisingly the first approach should be through well-researched design. By modularising actions we can contain the complexity and by teaching users as they go, we can help them manage complex interactions.

 

I’ll leave the last word to The Don himself: “Why are things so complex? Because the world is complex. Our tools must reflect reality. Complexity can be good, leading to a rich, satisfying life, filled with rich, satisfying experiences.”

 

This blog post was written by the Creative Director of Aardvark Media, Tim Minor.