I’ve banged the drum in previous weeks about the importance of consumer education about behavioural advertising, and the IAB's recent research has highlighted the need for this.
Today the IAB has published a guide on behavioural advertising specifically for industry, our first step in helping educate the market about this practice (although you’ll be glad to know that this will be my last blog – for now - talking about education). The guide explains how behavioural advertising works, how it differs to other types of targeted advertising on the internet, its benefits to web publishers and advertisers, consumer attitudes as well as online privacy and industry good practice.
It may not make the Amazon bestsellers list (its free after all) but for anyone who wants to know a little more about behavioural advertising, this one’s for you. Enjoy!
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Er, did we all just miss something phenomenal? Hold your thoughts on iPhones and Twitter for a second, a number of the biggest leaps in media and technology in 2009 happened this month and it's tied to one thing: gaming. Let's recap for a second...
There are almost 12 million games consoles in the UK from this generation (Wii, XBox 360, PS3) with the ability to connect TVs to the internet in various ways. This is a large chunk of the population and it’s growing fast. My concern is that people that don’t play games don’t appreciate how much time is spent by people that do. Let's not forget the portable/mobile market either, with the Sony PSP and Nintendo DS handheld consoles and of course iPhone apps, the number of gaming devices is double at over 24 million. Interestingly, advertisers are creating very successful branded iPhone game apps too, like Dare's waterslide app for Barclays, now downloaded over 6.7 million times around the world since July.
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If it wasn’t already abundantly clear, I’m a technology addict. I’ve had a Wii and Xbox 360 for a couple of years now, and last week I was given a Playstation 3 for my birthday. I’m not the only person that loves games, millions of people spend hours every week playing them. Hours that are therefore taken away from online, watching TV, reading magazines, cinema etc etc. Traditionally these platforms haven’t been heavily used as an advertising platform but that has changed. While playing the Playstation 3, I came across a couple of interesting uses of computer games for advertising. First was in the game WipEout HD which has short dynamic video adverts that play during the loading screens (dodgy, blurred photo below). I know this is nothing new and many other games do this, but this was the first time I’d seen them. I was particularly struck at how engaged I was during this 10 sec loading screen ad – it’s not like I can leave to make a cup of tea in that time, I have to sit and watch. Shame the only ad I’ve seen so far has been for the DVD of “Rocky Balboa”. Still… The second thing I found interesting, albeit utterly flawed, was the recently released game Uncharted 2’s use of Twitter. In the game you can sync up your Twitter account so that it automatically updates your feed every time you make certain achievements. One of the aims, I guess, being to publicise the game’s release to all of your Twitter followers. While it was flexible, it is ultimately pointless and I’ll switch if off because it removes all personality from updates (plus, horror of horrors, it blocked me from my Twitter account). There are lots of ways to use games for advertising and consoles have been online for years now. The potential however comes from advancements in integrating the gaming world with the online world. While the Uncharted 2 Twitter example is far from perfect, it’s a nice step toward a single ‘joined-up’ approach to platforms which developers can only improve on and marketers use to reach this hard to reach audience.
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The relationship between search and social media is the subject I get asked the most about by advertisers and agencies at the moment. It’s a hugely complex area because both search and social media mean so many different things and work together in so many different ways. To make matters worse, the last 18 months have seen radical developments in both. However, the two have an undeniably positive effect on each other and I believe that the secret to the most effective, integrated online campaigns lies at the heart of this relationship. The IAB will be looking into this in far more detail in the future, but right now I wanted to share my own experience below and to gather some of yours. If you feel I’ve missed something, please email me or leave a comment below so that I can adapt it.
This article is a whistle-stop tour of search and social media, trying to squeeze a very big subject into very few words. I’ve left a lot out here but I hope this has helped you think about the relationship between these two important marketing channels. For me, the major breakthrough for advertisers will be the continued realisation that your web presence no longer means just your website. In fact, it’s interesting that actually, only links from other people’s blog articles will offer a significant direct improvement to your own website’s search ranking when talking about social media, while everything else is indirect word of mouth and branding. However – and it’s a big ‘HOWEVER’ - by using social media in its many different forms, you can significantly increase the overall search ranking and visibility of your brand’s web presence in search engines in ways that no other media can.
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